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UghSpriteResolutionDefinition

Revision for “UghSpriteResolutionDefinition” created on 17 April, 2013 @ 18:54

Title
UghSpriteResolutionDefinition
Content
UghSpriteResolutionDefinition is a helper class used exclusively with <a title="UghSpriteDefinition" href="http://ugh.graveck.com/wiki/ugh-scripting-reference/ughspritedefinition">UghSpriteDefinition</a>.  UghSpriteResolutionDefinition is used to define the relationship between an <a title="UghSpritePrototype" href="http://ugh.graveck.com/wiki/ugh-scripting-reference/ughspriteprototype-2">UghSpritePrototype</a> and a screen resolution.  <a title="UghSpriteDefinition" href="http://ugh.graveck.com/wiki/ugh-scripting-reference/ughspritedefinition">UghSpriteDefinition</a> uses this information to choose an appropriate sprite at runtime. UghSpriteResolutionDefinition makes use of the ReferenceLink class.  Please read the documentation on <a title="ReferenceLink" href="http://ugh.graveck.com/wiki/referencelink">ReferenceLink</a> to understand how this impacts memory usage. [table caption="Variables" colwidth="20%|20%"] name, type, description minSize, Vector2, The minimum screen resolution this <a title="UghSpritePrototype" href="http://ugh.graveck.com/wiki/ugh-scripting-reference/ughspriteprototype-2">UghSpritePrototype</a> will be selected. prototype, <a title="ReferenceLink" href="http://ugh.graveck.com/wiki/referencelink">ReferenceLink</a>, A ReferenceLink to the <a title="UghSpritePrototype" href="http://ugh.graveck.com/wiki/ugh-scripting-reference/ughspriteprototype-2">UghSpritePrototype</a>. [/table]
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